We know we have this mobile audience, so we want to take care of them a bit more than we did previously. You can have a four-inch iPhone and it plays perfectly on that screen. It’s perfectly playable on a smaller screen. It takes around 6-8 hours to unlock all of the achievements on Windows. “That’s why the backgrounds are a bit more minimalistic, why the characters and the objects are much bigger than in the previous games. Here is the full list of all 53 Botanicula achievements. “This is developed for mobile from the start,” said Kunce. Kunce says it’s accrued quite a following on mobile platforms, and Chuchel is the first game it’s developed that’s optimized for mobile over PC. Since then, Amanita has appeared on PC as well as smartphones and tablets. When Samorost first debuted in 2003, it was a free-to-play web game. Just like in-it would be like getting stuck in an animated movie, something like that. He added, “We don’t want players to get stuck in any of those levels, because that completely ruins the momentum and pace of the game. We’re doing our best and spending a lot of time with it,” said Kunce. “Unlike the previous games, which were just based on two or three things – audio, visuals, and puzzles – this game is based on the humor and the fun of it. Everyone are free to ask any type of questions and there are no limit of questions, drop the questions in. It eschews complicated solutions to concentrate on the humor instead. Soon we are going to upload our first QNA video. There’s no puzzle here, rather just a simple interaction: click on the tree until something happens.Īmanita has been developing the title for about four or five years now, and one of its top priorities is to make sure the gameplay is accessible. In another scene, Chuchel tries to get a cherry down from atop a tree. He thwarts your many attempts until you click on things in the correct order and change what’s needed in the environment. At the start, you try to wake up Chuchel, and this involves clicking on the many objects and critters around him. It’s an absurd and funny premise that’s cohesive with its playful puzzles. Kunce says that chuchel is a Czech word that means “a ball of hair and dust, something disgusting that you’d find in the corner of your room when you don’t clean it properly.” Chuchel’s archrival is named Kekel, which means “something super-disgusting.” So basically, it’s two gross but cute things fighting over a cherry. It’s just a simple story about this cherry and his passion.” But there’s no philosophical story or anything. In the end you’re going to discover who is this douchebag who keeps stealing it from him. “It’s all about this cute little hairball thing who has an incredible, inexplicable passion for cherries,” said Lukas Kunce, a member of Amanita’s communications and marketing team, in an interview with GamesBeat.
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